A
Typical Class
Our
usual classes
are held on Wednesday nights from 7:30 - 9:30, although
it is recommended that the scholar arrive 15-30 minutes
early to stretch and begin warming up.
7:30
pm Class Begins (All Students)
- The entire
class begins basic warmup exercises for 20-30 minutes.
A.
Tiprogressions with Foot Work
B. 8 Cut Drills with Foot Work
C. 18 and 16 Cut Drills with Foot Work
D. 5 Cutting Exercises with Foot Work
E. One each week:
1.
Touch drill
2. Press Drill
3. Foot Work
4. Pell Work
5. Floryshing
8:00
pm to 9:00 pm Course Study - Official
course study begins. Beginning and advanced students ("Whiteshirts"
and "Redshirts") break into two seperate groups.
The Redshirts work on advanced techniques, while Whiteshirts
work on basic longsword techniques. One or more Redshirts
will instruct the Whiteshirts on a weekly rotating basis.
This
Session:
Red Shirts Longsword NTP 1.0
White
Shirts (New Students)
1. Basic Long Sword Guards and Stances
2. Foot Work
3. Basic long sword cuts
4. Alternate Long Sword Guards
5. Sword Ranges / Times of Attack
6. One-on-One Drills
9:00
pm to 9:30 pm Sparring/Group Sparring
(In Advancing Order) - The
only way to get good at fighting with a sword is to fight
with a sword! The last 30 minutes of each class is devoted
to sparring (with some nights devoted strictly to combat).
Padded weapons are used by fencers of all levels, although
as the scholar progresses, he will be expected to gain enough
control over his strikes that he can safely use a wooden
sword ("waster") and ultimately a blunted steel
weapon.
All
Students Padded Weapons
Wasters
Blunt Steel
To the Death Just Kidding!
One
each week:
- Sparring
circle
- Open
Freeplay
- Sparring
stations
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A
Few Words Regarding Sparring
The
idea behind our study is to learn and master an ancient
art of combat. While we have adopted the philosophy "if
you pad the weapon, you won't have to pad the person",
our padded weapons are not merely pool noodles, or "boffers",
as used by other organizations. Our padded weapons are designed
to hurt, but not injure.
The
old German masters
had the philosophy, "Was Sehrt, Das Lehrt" (What
Hurts, Teaches). Lack of pain when being hit will destroy
the individual's respect for his opponent's weapon, turning
a "lethal" duel into a "pillow fight".
The weapons have enough padding to reduce injuries (slight
bruises are not uncommon), but are hard enough that you
will feel getting hit. In short, they are designed to "hurt
but not injure". Therefore, the fighter develops parrying
and voiding reflexes simply because "getting hit doesn't
feel good."
Wooden
and blunted steel
swords require the user to "pull" the blow at
the last second, reducing the strike to a non-injurous level.
Even so, accidents do happen. While serious injuries are
almost unheard of, minor injuries (including cracked and
broken fingers), are not uncommon, and head and finger protection
is strongly advised (see our section on equipment). Before
the fencer will be allowed to spar his classmates with these,
he must demonstrate that he can control the weapon effectively.
These are never used in mass combat matches, as the adrenaline
level and lack of control during these matches makes their
use unsafe.
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